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Dissertation
Springdale Tour
For my university dissertation, for which I received a first grade, I created a game in which the player explores a mediaeval town and finds landmarks where they receive tour guide information about the building.
The aim of my dissertation was to find out whether players will remember information delivered either from NPC dialog or simple text on a screen more accurately.
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This project was a great opportunity for me to develop a game with a clear objective and taught me about the psychology of how games create an immersive experience for the player.
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